That’s the same offering as YoYo Games’ old $1,500-per-year Ultimate license for a dramatically lower price. Those prices will now be replaced by a single Enterprise tier for a $79.99 per month / $799.99 per year subscription. YoYo Games used to charge $799 per year to publish on either Xbox, PlayStation, or Switch. The final pricing change is to console licenses. Packaging them into a single option simplifies things and makes it easier to get games released across a greater variety of platforms. Previously, non-console pricing broke down into two categories: Creator offered $39-per-year subscriptions to licenses for either PC or Mac and Developer gave $99-a-piece permanent licenses to export games for mobile, desktop (Mac, Windows, and Ubuntu), HTML5, and UWP. The new Indie price tier bundles licenses for Mac, Windows, Android (including Amazon’s Fire OS), iOS, UWP (Universal Windows Platform), Ubuntu, and HTML5 for $9.99 per month / $99.99 per year. The price to export and publish is luckily also going down.